A Blink-Stalker can't be beat, so you'd think
But when this one heard the call "Zerglings inc!"
It was his nerves I suppose,
When he saw them he froze:
He went blank when he should have went blink
Did you ever think about the Blink ability? Sure, it would be awesome to be able to blink from place to place. Blink across the street, blink upstairs to avoid the elevator, blink through walls for all sorts of interesting reasons...
But what happens if you get confused, or disoriented, or panicked? It's easy enough to get turned around in everyday life, let alone when you are zapping through the ether! And now imagine doing that in a combat situation!
So I figure there must be an extensive Blink Training Program in Protoss boot camp. And it must be pretty funny to watch!
Showing posts with label limerick. Show all posts
Showing posts with label limerick. Show all posts
Monday, March 7, 2011
Thursday, February 17, 2011
Time is relative. Relatively speaking...
When boosting your chrono timeline,
Make sure it's not set to 'Rewind':
You'll go backwards in time,
Past the start of this rhyme,
And you'll mix up your ahead and behind!
A tribute to the Chronoboost, and to the good old Arbiter of SC1. "Do you seek knowledge of time travel?"
Of course, one wonders why, if the Protoss have such incredible technology that they can bend spacetime to warp in units and accelerate the flow of time, why they don't just freeze time for the enemy while they warp in their whole fleet. I guess the smarter you are, the more you miss the obvious things!
Make sure it's not set to 'Rewind':
You'll go backwards in time,
Past the start of this rhyme,
And you'll mix up your ahead and behind!
A tribute to the Chronoboost, and to the good old Arbiter of SC1. "Do you seek knowledge of time travel?"
Of course, one wonders why, if the Protoss have such incredible technology that they can bend spacetime to warp in units and accelerate the flow of time, why they don't just freeze time for the enemy while they warp in their whole fleet. I guess the smarter you are, the more you miss the obvious things!
Wednesday, February 9, 2011
This is Jimmy
Raise your glass to our boy Jimmy Ray
Of us all he has cause for dismay
When Mengst sent him offworld
The Zerg got to his girl
And they made her their own Queen of Blades!
But now Jimmy was no mere abider
And he hated the Zerg genes inside her
So with a last-minute scheme
And a deus-ex-machine
He caught her and de-zergified her!
Of us all he has cause for dismay
When Mengst sent him offworld
The Zerg got to his girl
And they made her their own Queen of Blades!
But now Jimmy was no mere abider
And he hated the Zerg genes inside her
So with a last-minute scheme
And a deus-ex-machine
He caught her and de-zergified her!
Enough haiku, time for some limericks! This one comes in two parts, conveniently reducing the storylines of SC1/Broodwar and SC2 into one stanza each. Efficient, no?
The character of Jimmy Raynor has changed a lot in Starcraft 2. It's set years later, and much has changed in the universe, and with good old Jimmy. (Not to mention a bit of ret-conning, but hey, it's science fiction, we're lucky Jimmy isn't a half-Protoss cyborg vampire-hunter by now).
But when it all comes down to it, he's still good old Jim Raynor. Rough and tumble, scruffy rascal on the outside, heart of gold inside. I think we all have fond memories of hearing our boy answer our calls with "This is Jimmy."
The character of Jimmy Raynor has changed a lot in Starcraft 2. It's set years later, and much has changed in the universe, and with good old Jimmy. (Not to mention a bit of ret-conning, but hey, it's science fiction, we're lucky Jimmy isn't a half-Protoss cyborg vampire-hunter by now).
But when it all comes down to it, he's still good old Jim Raynor. Rough and tumble, scruffy rascal on the outside, heart of gold inside. I think we all have fond memories of hearing our boy answer our calls with "This is Jimmy."
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